portfolio
3D Animation
This is my 3D character animation showreel using a range of available character rigs. Hand keyed in Maya. Rendered in Arnold. Featuring:
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Locomotion
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Body mechanics
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Lip sync
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Quadruped animation
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Storytelling elements
This is my 3D animal and creature animation showreel using a range of available character rigs. Hand keyed in Maya. Rendered in Arnold. Featuring:
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Animals: Dog, horse, dinosaur, crow, butterfly, scorpion, spider and jellyfish.
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Various sequences animation cycles including walks, trots and runs/gallops.
This is my 3D games industry animation showreel produced whilst working at Eutechnyx. Featuring various motion capture and hand keyed animation for cinematics, and gameplay from the titles:
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Warhammer Storm of Vengeance (Mobile)
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Nascar the Game: Inside Line (Console)
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Ride To Hell Retribution (Console)
2D Animation - Squishy Sports
This is my 2D animation showreel featuring work from the indie game title 'Squishy Sports'. Art created in Illustrator, rigging and animation in Spine and integrated into Unity. All art and animation produced by myself with game design and programming by Chris Jeffrey. This video demonstrates:
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Character and environment art and animation
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2D rigging
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UI/UX art and design
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2D real-time VFX
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